首页> 外文OA文献 >Evaluation of Musical Creativity and Musical Metacreation Systems
【2h】

Evaluation of Musical Creativity and Musical Metacreation Systems

机译:音乐创造力和音乐创新系统的评估

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

The field of computational creativity, including musical metacreation, strives to develop artificial systems that are capable of demonstrating creative behavior or producing creative artefacts. But the claim of creativity is often assessed, subjectively only on the part of the researcher and not objectively at all. This article provides theoretical motivation for more systematic evaluation of musical metacreation and computationally creative systems and presents an overview of current methods used to assess human and machine creativity that may be adapted for this purpose. In order to highlight the need for a varied set of evaluation tools, a distinction is drawn among three types of creative systems: those that are purely generative, those that contain internal or external feedback, and those that are capable of reflection and self-reflection. To address the evaluation of each of these aspects, concrete examples of methods and techniques are suggested to help researchers (1) evaluate their systems' creative process and generated artefacts, and test their impact on the perceptual, cognitive, and affective states of the audience, and (2) build mechanisms for reflection into the creative system, including models of human perception and cognition, to endow creative systems with internal evaluative mechanisms to drive self-reflective processes. The first type of evaluation can be considered external to the creative system and may be employed by the researcher to both better understand the efficacy of their system and its impact and to incorporate feedback into the system. Here we take the stance that understanding human creativity can lend insight to computational approaches, and knowledge of how humans perceive creative systems and their output can be incorporated into artificial agents as feedback to provide a sense of how a creation will impact the audience. The second type centers around internal evaluation, in which the system is able to reason about its own behavior and generated output. We argue that creative behavior cannot occur without feedback and reflection by the creative/metacreative system itself. More rigorous empirical testing will allow computational and metacreative systems to become more creative by definition and can be used to demonstrate the impact and novelty of particular approaches.
机译:计算创造力领域,包括音乐的创新,努力开发能够证明创造力行为或创造创造力的人工系统。但是,经常对创造力的主张进行评估,主观上仅是研究者的主观评估,而不是客观的评估。本文提供了理论上的动机,可以更系统地评估音乐创造和计算创新系统,并概述了当前用于评估人和机器创造力的方法,这些方法可能适用于此目的。为了强调需要一套不同的评估工具,对三种类型的创意系统进行了区分:纯粹是产生性的系统,包含内部或外部反馈的系统以及能够反思和自我反思的系统。为了解决这些方面的每个方面的问题,建议使用具体的方法和技术示例来帮助研究人员(1)评估其系统的创作过程和生成的人工制品,并测试其对听众的感知,认知和情感状态的影响(2)建立反映到创意系统中的机制,包括人类的感知和认知模型,从而赋予创意系统内部评估机制以驱动自我反思过程。第一类评估可以被认为是创意系统的外部,研究人员可以利用它来更好地理解其系统的功效及其影响,并将反馈纳入系统中。在这里,我们采取这样的立场:理解人类的创造力可以使人们对计算方法有更深入的了解,并且可以将关于人类如何感知创造系统及其输出的知识并入人工代理中作为反馈,以提供一种创造将如何影响受众的感觉。第二种类型围绕内部评估,其中系统能够推理自己的行为和生成的输出。我们认为,创意活动不能没有创意/货币兑换系统本身的反馈和反映而发生。更严格的经验测试将使计算和元创造系统从定义上变得更具创造力,并可用于证明特定方法的影响和新颖性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号